... You can use harrying fire, heal if you have the items/skills, buff others or self if nothing else, aid another action. If you hit, you deal no damage, but the next ally to attack that foe gains a +2 circumstance bonus to her next attack roll, as long as that attack occurs before your next turn. Harrying Shot (Ex) 17th Level As a full action, you can make one attack and give the benefit of harrying fire against any creature you hit with that attack. You touch a target with a device you’re holding that uses electricity, requiring a melee attack against the target’s EAC. All suppressing fire does is allow those actions to affect everyone in the same way your automatic weapon could do damage, in a cone (ish) area. Harrying Shot (Ex) 17th Level As a full action, you can make one attack and give the benefit of harrying fire against any creature you hit with that attack. A creature using the aid another action to assist a vlaka gains a +2 bonus to the skill check. So, against single targets, you dont need either feat, meaning it works from level 1. As a full action, you can use a ranged weapon with the automatic weapon property to provide covering fire or harrying fire in a cone with a range equal to half the weapon’s range increment. Alternatively, you can instead touch an electrical device a target is wearing (or a target that is an electrical device, such as a robot) with your hand, gaining a +2 bonus to your attack roll. I feel like everytime you shoot at someone, you should be able to apply harrying fire or covering fire along with the normal attack. Your understanding of the many ways entropy can control the physical world expands. You can covering fire, and harrying fire without the suppressing fire feat. Sharpshooter Edit Description. Second Vanguard Aspect 8th Level. Results: On the following day, when you grant a creature you trained with a bonus using aid another, covering fire, or harrying fire, you can increase that bonus by 1. Harrying fire from an ally can also give a +2 bonus to the grapple check. The same as aiming to hurt them. Covering Fire, or Harrying Fire, taking existing abilities and making them work together in innovative new ways. There's a feat that can reduce that to KAC+4, still kinda daunting. You must expend 10 charges or rounds of ammunition to use this ability. If you use a blast weapon or automatic weapon, the benefit applies against all targets hit. It seems strange to me that you can lay down harrying fire or covering fire UNLESS you damage the opponent. Harrying Fire You can use your standard action to make a ranged attack that distracts a foe in your line of effect. Make an attack roll against AC 15. The release of Starfinder‘s most recent rules supplement, the Character Operations Manual (Paizo, Amazon), definitely helps remedy that situation. See Starfinder Society Roleplaying Guild Guide v1.0 p12: ... 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