Please any suggestion. Firefox is the only major browser that does not support zoom, but you could use -moz-transform since Firefox 3.5. Adding min-height: 1px to the flex item does, in fact, work around the issue. The browser would correctly locate the XSL file referenced in the XML and use it to transform the XML to an HTML page. Similarly, Remote Desktop is an alternative to mstsc.exe. No control over unlocking ratio tool in top toolbar. … There's some sort of sorcery going on here in IE's guts. IE 9 Doesn't transform an XML using it's referenced XSL file anymore Prior to IE9 I could use File> Open in the IE browser and browse to a local XML file. The transform origin is also different with IE. IE's CSS3 Transforms Translator Turn your CSS3 transforms syntax into something IE can understand—without using JavaScript—to get effects like rotation, scaling, and skewing. transform.localScale returns a copy of the scale, so any modifications you do to it will just modify the copy, not the transform's scale. So far update has been very, very disappointing Carl Rainer I cant get the Free Transform tool to work in new 2019 Photoshop. Opera Full support 10.5: Safari Full support 3.1: WebView Android Full support 2: Chrome Android Full support 18: Firefox Android Full support 4: Opera Android Full support 11: Safari iOS Full support 3.2 Notes Internet Explorer 9 supports 2D but not 3D transforms. CSS Zoom property, supported in IE 5.5+, Opera, and Safari 4, and Chrome. Now for the scale transform. The implementation of transform scale would be great. For example, Edge is a modern app that does not cause the DPI Scaling issues that Internet Explorer might experience. The slight change to keyframing position along with scale seems to get it to work. IE does not support the "transform" CSS property. To do what you want, store the scale to a variable, change that, and apply it to the transform: My best guess is that the min-height forces IE to recalculate the height of the rendered content after all of the resizing, and that makes it realize that the height is different. Add the Scale Transform. If there is a comparable modern app available, you can substitute that app to mitigate the scaling issues. CSS3 2D transforms allow you to manipulate boxes for effects like rotating, scaling, and skewing, without using images, Flash, or JavaScript. In version 9, mixing 2D and 3D transform functions invalidates the entire property. This indicates the universal style for your element, whether the user’s mouse is over it or not. Modern (UWP) apps always scale correctly. For now, it's the work around until the bug gets fixed (annoying). Just like this: @keyframes loading 0% transform: scale(1); 50% transform: scale(1.2) rotate(0.02deg); 100% transform: scale(1); I made this trick and works in IE 11 I tried going back to the 2019 version, and it seemed to have affected that as well. The idea is rotate (the minimum possible) the div or image while your making the scale. I think it is a really important point, because you are able to increase font- and image-quality. We define dimensions, position and background color so that you can see at a glance what effect the transform has. IE does have a proprietary CSS filter for doing matrix transforms, however when I tried to animate that filter IE was throwing errors. Check for known issues But if the program is working correctly, the scale should work independently from the position. But might not work with more complex particle systems, I used it only with a simple sprite sheet animation. 2018 works 2019 doesnt. Works with nested parent transform objects, too, as long as there is no rotation. Because of the "[ExecuteInEditMode]" attribute I can place my particle systems and scale them as I like even visually in the editor with the mouse. cannot just stretch or squash an image.
2020 ie transform: scale not working