It didn't need a nerf. - added Tracer contrails: main guns: Default - added Tracer contrails: anti-aircraft guns: anime blue (by Area88) And not that it matters, because this doesn't have abything to do with how good of a player I may or may not be. - updated Historical Proportions flags - removed contour icons: Garfield, v.10.1.0 #02 (17-02-2021): - updated clan icons Surely you are a good enough player to figure out how to make it work in the new captain's skill world. So not only does that leave you with less range than AFT before, but you also lose DPM because you can't pick the MBM3 upgrade anymore unless you want 13.6km of range. - initial compatibility with WoWs 0.10.1.0 Yeah, but first their author has to update them. It features stunning 3D graphics and sophisticated in-game environment. Free captain Retraining if you took advantage of it. The good: Being able to have different skill builds when transferring captains between ships, but really only useful between premium ships. - updated contour icons: Radio & Hydro Identifier It provides you with the chance to play with the 2nd world war’s fierce and epic warships. By Captain skill penalties to severe for benefits.Â. v.10.0.0 #23 (15-02-2021): Anyone else want to add to my THE GOOD, THE BAD AND THE UGLY? Captain skills interface,  with "live" ship affects. Shells all over the place when shooting at ships near/behind islands. The ability to easily move commanders from tech tree ships to premium ships and back is nice. - added Kancolle UI Garfield (continued by FaCiEnDum) - added Ribbon Badges v3 - added Functioning MS22 Camo Replacements DD) and you will get the standard captain retraining dialogue for "Retrain Commander" (to the new ship). - updated Turn all camos white/grey I get that it's mostly an issue for those of us with too many spare captains, but it is annoying as heck.Â, Lack of direct access to captains in the reserve, can only see captains for the nation of the ship currently being looked at.Â, Cannot "manage" captains in the reserve -- can only manage captains on ships, and then only the skills for the type of ship they're on.Â, No "currently activated" indicator in the HUD/UI for the skills with activation conditions. Â, Less actual choice, more illusion of choice (example, cruisers get choices in how to add more damage, no actual alternatives). Â. Colbert is dead. The bad really out weighs the good.Â, It may be that I haven't found out how to do it yet, but one candidate for the bad category is that you can't access captains in the reserve and shuffle their skills around without assigning them to a ship. Click on CANCEL to stop the assignment change. promote world peace and cooperation? Attach logs, generate them with the logs archiver. - added Tracer contrails: anti-aircraft guns: Default - updated Japan Navy flags. v.10.1.0 #06 (19-02-2021): 01.09.2020 13:00 ... We have also improved the interface and functionality of the system: for example, you can now assign a commander to different classes without having to redistribute skills. Well, if you have a number of premium ships being able to play a high point captain on all the classes of that nation allows you to take FULL advantage of that captain's skills.Â. That could be good, bad or ugly depending upon your viewpoint. Battleships best build means camping from last map. Any AA builds severely nerf the rest of the ships capabilities.Â. - added ports: Twitch, Azur Lane, Black Hole, Maps, Operations, The Night Ocean, v.10.1.0 #01 (17-02-2021): ... 16. A ship that took me over a year to grind for and was already fairly challenging to play, even for mediocre performance, is now 100% worthless. - updated Alert Indicators [added Azur Lane and Apreggio as an alternative set choices by Area88, no. - added Crook's Modpack Meanwhile, the Royal Navy, with the willing help of countless merchant seamen, strained every nerve to embark the British and allied troops; 220 light warships … So you can't out range BB's anymore. All the small-gun cruisers, from Krasny Krym to Smolensk, took a MASSIVE nerf with this patch. - updated Weather forecast (ports) it was the first step towards a one-world government, which is now referred to as the New World Order. The ability to easily move commanders from tech tree ships to premium ships and back is nice....And you can set a captain to a bunch of different premium ships and bounce them around at will. This hasn't changed. Aslain replied to Aslain's topic in Modpacks, v.10.1.0 #09 (22-02-2021): - updated Matchmaking Monitor. - updated clan icons, [0.10.1.0] Aslain's WoWS ModPack Installer #09 (22-02-2021). Try it - find a captain trained on say a BB and try to assign him/her to another tech tree ship of the same nation but of a different class (e.g. It's no longer developed, the author has quit playing. the Rothschilds, who, through an organization known as the Illuminati, - updated shells & tracers by Vito74m - updated Historical flags from 19th century You need to play a total of 20 battles to post in this section. - updated Advanced Battle Loading Screen (Of course, some players are so "bad touch" over-emotional about Smolensk that they consider this entire mess justified by any damage done to the ship...)Â. Colbert could never outrange BBs, (except maybe some short-ranged t8s like Monarch? - removed until they are updated: all ui packages, Historical IJN DDs camouflage with markings & numbering, Functioning MS22 Camo, few custom ports, Ribbon Badges, Carousel extended. - added CV telegraph (by Odo_Toothless) [#128] The Star League Defense Force (SLDF) was the principal military force defending the Star League, a conglomeration of star systems within roughly 500 light years of Terra.At its height the SLDF was the largest military force known to man, composed of over 100 million soldiers organized into 486 divisions. - added CV POI static indicator (by Odo_Toothless) [#127] NOTE that the dubloon cost has been reduced during this patch cycle (so if you've been wanting to move a captain to a different/new ship this is the time to do it). DD) and you will get the standard captain retraining dialogue for "Retrain Commander" (to the new ship). Yeah, they cna have a skill tree for each ship type, but like I said in my post, it is really only useful when switch them onto premiums. War Commander: Rogue Assault. Free ability to retrain 21 captains if you didn't.Â. - updated All ships in tech-tree: by Arnak The Star League Defense Force left the Inner Sphere after fighting the Amaris Civil … - updated contour icons: MajorRenegade - added Colored commander perks (by vito74m) This exciting game is optimized for Android devices and takes relatively low system resources. On 9 February 1945, a force of Allied Bristol Beaufighter aircraft suffered many losses during an attack on the German destroyer Z33 and its escorting vessels; the operation was called "Black Friday" by the Allied survivors.The German ships were sheltering in a strong defensive position in Førde Fjord, Norway, forcing the Allied aircraft to attack through massed anti-aircraft fire. Only premium ships allowed you to put a captain on it (who is trained on another ship) without retraining or a skills penalty. Yolo Emilio is dead it has to charge to the back line to find anything to attack and isn't likely to make it. So I would throw it in the bad pile then.  Captain has to retrain for tech tree ship/classes.  So only one tech tree ship can be assigned to a captain.  So literally nothing has changed as far as Captains and tech tree ship assignment goes.  Strictly tech tree related, the multiple skill tree is pointless since you can only use one that the ship and captain are setup for. - added Arachne Azur Lane Modpack Please give some ideas of what is broken. Degaussing is the process of decreasing or eliminating a remnant magnetic field.It is named after the gauss, a unit of magnetism, which in turn was named after Carl Friedrich Gauss.Due to magnetic hysteresis, it is generally not possible to reduce a magnetic field completely to zero, so degaussing typically induces a very small "known" field referred to as bias. Cruisers dying trying to support destroyers way too fast. Ugly : mislabelling situational skills as active skills. It was a solid 4/10. It's doubly a shame that it's a research buereau ship that takes so long to grind, but that's a separate issue. The ugly: Seriously, everything else about this rework is horrible. - added Banner switcher / Campaigns in port • Assign your duty and tasks for World War 2. If a similarly-rated team can not be found after five minutes, the team is matched to any available team. Try it...I was hitting 8 of 9 shells at 20 KM, repeatedly. Correct, you can only be assigned to and trained on ONE ship at a time. World of Warships Website; World of Warships Development blog BETA. (Oct 2020) We have a V-shape recovery; it's coming back. - updated Weather forecast v.10.1.0 #05 (18-02-2021): - updated MLP Flags - added Adjustable Division Chat Window [fixed by Ollin] - added Japanese translation [first stage] by syumai ), so I'm not sure what this is about. - added skin: Franklin D. Roosevelt Pizza - removed Adjustable Division Chat Window, Pantsu Flags, v.10.1.0 #03 (18-02-2021): I don't think Kremlin gets the same type of dispersion Slava has with the new skillÂ. A ship that was never high-performing has taken a substantial hit in its effectiveness, and that was unnecessary.  I say bad because its really not that special since we were able to switch captains to premiums before.  So we can assign some skill tree points to a premium ship class...but not all build are the same.  You can have several premium cruisers for a nation that play different.  We would just use different captains for them. All the RB ships are dead, which is almost hilarious. - updated Arpeggio of Blue Steel UI Interface What a shame. Slava is dead cause Kremlin can get the same dispersion with Deadeye (with better pen against angled targets), Colbert is dead cause Cruisers have to be spotted from the moon to get any benefits. I've been slowly working on my regrind (with FXP) after a 4x reset, which after I complete I can easily FINALLY get a ship...but I don't even want any of them anymore. Elite captain exp earned on all captains.Â. A captain can only be trained for ONE ship at a time. Team Battles mode uses a skill-based matchmaking system based on players' personal ratings. Astaramis The world came under sustained attack by the Forces of Chaos in service to Nurgle during the Plague Wars of the early 42nd Millennium, but the Imperial forces valiantly rallied to reclaim Astaramis for the Emperor . - added Arpeggio of Blue Steel UI Interface by YunTianJinShi [fixed by Area88], v.10.1.0 #07 (19-02-2021): - added Names of ships in Russian v.10.1.0 #04 (18-02-2021): - added Crook's Modpack - added Functioning MS22 Camo Replacements - added Names of ships in Russian - added Colored commander perks (by vito74m) - updated Turn all camos white/grey - removed Adjustable Division Chat Window, Pantsu Flags The "Recall Commander" button is great. And you can set a captain to a bunch of different premium ships and bounce them around at will. Dont forget that cruisers with guns under 139mm got nerfed indirectly as well by having to give up useful range. Captain skills hard to figure out the if/then this rules. When a team submits to battle, they will enter a matchmaking queue. - updated Historical unique commanders   I say bad because its really not that special since we were able to switch captains to premiums before.  So we can assign some skill tree points to a premium ship class...but not all build are the same.  You can have several premium cruisers for a nation that play different.  We would just use different captains for them. - updated Chinese Server flag mod - updated RoTFS mod Colbert was never good. Donald Trump on Budget & Economy : Click here for 31 full quotes on Budget & Economy OR 13 older headlines OR other candidates on Budget & Economy OR background on Budget & Economy.. House stimulus was bailout of badly run Democratic states. - added Carousel extended So you CAN, but you gotta pay to train them for that ship, luckily it looks like they'll remember which ships you have trained them for, so you can still move them around, but first time you put them on there, you gotta do the "retraining" non-sense. I would caution anybody making judgements based on Wednesday - Thursday play.  Last night was very different, as will be this weekend.  The "knowledge gap" is going to be big these next few days & a lot of you complaining now might be feasting this afternoon. The matchmaker attempts to assign an opponent of similar rating. Captains can switch between premium ships fine, all four classes...but can they only be assigned to one tech tree ship though?  You can't be assigned to a tech tree bb,cv, ca/cl, and DD with the same commander right? 19 point captains now a year to max out for most players. - updated contour icons: Aslain, Panzerschiffer The fact that the UI now has tabs for the 4 ship classes is misleading and really only is useful if you have a premium ship of a different class that the one the captain is currently trained on.  Try it - find a captain trained on say a BB and try to assign him/her to another tech tree ship of the same nation but of a different class (e.g. - removed until updated: Banner switcher / Campaigns in port, v.10.1.0 #00 (17-02-2021): Sounds about right +1...rework is a disaster in my open. The ability to spec 1 captain to 4 ship types. - updated High Resolution HD 8K Ensign Flags World of Warships, strategy, tips, latest news, ship stats, bonus codes, developments and other content. The CFR is a subsidiary of the Round Table Organization, a group of British Elitists controlled by the most powerful family in the world? - added Historical IJN DDs camouflage with markings & numbering - updated Shot Timer [fixed crashing when launching replays] I'm seeing a HELLA lot of DD knife fighting going on that is starting to cut into Deadeye effectiveness. Now, it's a 2 with only island camping left as a valid strategy. Attach logs, generate them using aslains logs archiver. - updated clan icons ONE CAPTAIN,  4 SHIPS. - added HQ-Water (by vito74m) [#638], v.10.1.0 #04 (18-02-2021): 2-3 inside the game] This is new and easier but the old interface always put the (for a tech tree ship) the trained captain (for that ship) at the top of the list of assignable captains.  I suppose some people could/would train a captain for a special/premium ship (and then move that captain around to other ships) as well (and then that captain would be at the top of the list for the selected ship). - updated shells & tracers by Vito74m - updated camera: Zeiss dEsTurbed1, January 23 in General Game Discussion. - updated port interface mods by Ollin - splitted Improved Primary Crew and Crew in training room into two separate mods, v.10.1.0 #08 (20-02-2021): The biggest problem is that now you have to spec range in the upgrades. - added Gun calibers in millimeters and inches [by Odo_Toothless] A Dead World discovered by the Tau's Commander Farsight, where he found the Dawn Blade; the Tau call it an "Artefact World." 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